This is my latest completed project, a 3D bust of Count Orlok from the 1922 F.W.Murnau film
Nosferatu (one of my all-time favorite horror movies, and arguably still the best on-screen adaptation of
Dracula to-date). With the exception of the very low-poly head base mesh I created in 3DS Max, the bust was modeled, textured, and rendered entirely in Zbrush.
Here are a couple of renders of the high poly model without textures:
One more just for fun: